Potpourri is your Poisson d’Avril

Or, alternately, Father Time has played the Fox to my Chauntecleer. Hooray for Chaucerian April Fool’s references! Suffice to say, the first part of the year got away from me, and it seemed to me that the best place to pick up the slack is by dropping in on the first of a month. That it’s a day set aside for fools and liars only make it more appropriate.

So yes, there’s links below, some old, some new and some just things I felt like sharing. Come back Monday for a real post. In the meantime, things you might like to see:


In Which I Remenisce about the Old Skool

Recently, Wizards of the Coast released the newest incarnation of their Dark Sun campaign setting for Dungeons & Dragons. I should preface this by saying – I am old. I was in college when Dark Sun first came out. I played a lot of other RPGs at the time, and D&D (then in its 2nd edition, for those keeping track) was ‘that other game’ that only a handful of die-hards played anymore.

When the first Dark Sun came out, the art (by Brom) drew me in almost immediately. This looked nothing like the Tolkein-esque generic fantasy realms to which I had become accustomed. Indeed, it looked like nothing else on the market. So I bought the box set, checked it out, and changed my world.

Dark Sun, more properly the world of Athas, was my first real exposure to the concept of post-apocalyptic fantasy. Magic has destroyed the land and rendered much of it to lifeless desert. A handful of city-states eke out an existence, ruled over by all-powerful sorcerer kings. The Gods themselves had turned their back on the world and no longer answered prayers. I had never thought of Fantasy in terms like these, and it shaped the way I would view fantasy and storytelling in the future – there are places in my stories to this day that I could point at and say “Without Dark Sun, I would never have thought of this”

Seeing Dark Sun on the shelves again brought back a great wave of nostalgia, and immediately set my mind churning for new ideas. I still love the setting, and am more excited than ever at the prospect of running a game set against its bleak, oppressive backdrop. I’ve talked to my group, and most of them are excited by the possibility. I only hope I can do it justice.