Posts Tagged ‘nerdPride’

With a Fistful of Nostalgia

Friday, July 9th, 2010

I was going to make a joke about it being from the Greek for “Pain of Returning” but it turns out that’s actually how the word is derived. Score one for over education, and an extra point for classical studies.

So I went to see the A-Team not long ago – the new movie version, not the original series. I should point out, though, that I loved the original series as a kid, even if it seemed a little miraculous that no one ever got hurt in those explosions. I hoped, for a brief moment, to recapture some of that little-kid glee that I remembered from my youth. I was not disappointed.

Honestly, the only way the film could have been better for me would be if I had my brother with me when I watched it. The two of us watched more than our share of the original A-Team growing up, and watching the movie put me in the mind of the fun we had. That, in turn, got me thinking about the point of these TV-to-Movie retreads. Once upon a time, things went the other way – a successful movie would often get made into a not-nearly-so-successful tv series in an effort to cash in on some of the film’s popularity. Obviously M*A*S*H is the exception that proves the rule, but how many people remember the Animal House tv series? Yeah, I thought not. (It was called “Delta House” and ran for a single season in 1979)

These retreads, though, are going the opposite direction – rather than trying to cash in on a popular show, they’re cashing in on our nostalgia for that show. The original A-Team wasn’t any sort of masterful series. Despite the length of time it spent on the air, the individual episodes were remarkably similar. Most every problem was solved by assembling an armored vehicle out of scrap metal, fireworks and a golf cart. But the feeling that you had watching it as a kid – that’s what the film tried to recapture. It lures you in, because a lot of us want to recapture that glimmer of our youth. Too few of the tv-to-screen adaptations have remembered that, and what a shame that is.

The A-Team gets it right, for the record. It knows what its goals are going in, and less than 5 minutes into the movie, you see Mr. T’s trademark lines tattooed across the knuckles of the new B.A. Barracus. It recognizes that what it offered was goofy fun, and dishes up a new helping of it with gusto. Is it great film making? Hardly. But it is the most fun I’ve had in a theatre in a long time.

Now someone needs to get started on the Macguyver movie.

Good News, Everyone!

Friday, July 9th, 2010

Or, if not everyone, then certainly those people who enjoyed my previous work for Paizo games’ Pathfinder setting. I’m happy to announce that I signed a contract to serialize my short story “Blood Crimes” as part of Paizo’s Pathfinder Webfiction. It should start appearing in the next couple of weeks out on the site, and you can rest assured that I’ll crow about it here when it appears.

Keeping up with Appearances

The time is almost here for the 30th RWA National Conference. If you’re there, come look me up. I don’t know my full schedule yet, but I’ll certainly be at the Gathering (for Fantasy, Futuristic and Paranormal Romance writers) and the SFR Brigade’s meet-up event. Be sure and say hi!

Other then that, I will once again be putting in an appearance at GenCon, where I’ll be shilling out my wares to all and sundry, as well as schmoozing with the folks from Paizo and Green Ronin. Things quiet down after that, and I don’t have another outing planned until WFC – things will just be too busy.

Knitting, and Knowing One’s Place…

Wednesday, June 23rd, 2010

I knit. I am a knitter. I’ve read before that you shouldn’t define yourself by what you do, but rather by who you are. Even so, I’m comfortable announcing that I am “someone who knits.” This gives me certain things in common with other knitters: I lie – constantly – about my stash of yarn, to myself and everyone else. “It’s not that big.” “Sock yarn doesn’t count.” “I’m not as bad as (insert other knitter’s name, whose stash you feel is out of control).”

Of course, all those lies go the other direction as soon as you’re around someone who appreciates yarn. “16 ounces of first-shear baby alpaca and mohair goat, dyed and then handspun.” “I had to repurpose the master closet to hold it all.” “And that’s not counting sock yarn…” It is, in some respects, the knitter equivalent of dominance displays – the wool-pack has to know its own pecking order, and stash is as good a measure of “cred” as any.

In that respect, and taking the above into consideration, I’d like to think my stash is pretty middle-of-the-road. After all, it doesn’t require its own room, or a special cedar inset closet. But it’s also well past the “store it in a basket by the easy chair” phase as well. Not that I don’t have a basket of stash yarn out there, but that’s the showoff yarn – like the special guests china – there for other people to notice, but never to use.

I suppose the root of any collection of things is a desire to, as Hunter Thompson famously said, “Take it as far as you can.” For me, the stash has become a statement of places I’ve been and people whom I love. This handspun wool is from North Carolina, that hand-dyed was a gift from one of my first-readers. In theory, I assign hoped-for projects to my stash yarn, but strangely enough, when the time comes to start something new on the needles, I’m back in the store buying yarn for it specifically rather than raiding the stash.

Except for socks, of course. But then sock yarn doesn’t count as stash.

How I roll…

Wednesday, June 16th, 2010

I think it’s a joke that’s been beat to death, but that’s not going to stop me from using it as a blog title. I play Role-playing games, and have, since 1978. Needless to say, when you’ve done something for that long, it becomes a significant part of one’s life, so I’m not likely to stop any time soon.

I’ve been fortunate in that my love of the hobby has led to a few opportunities in the field as well – I’m proud of my work on the indie science fiction game “Blue Planet.” I contributed to Green Ronin’s excellent “Song of Ice and Fire” setting – based on the brilliant George R.R. Martin series. And I’ve even contributed to the expanding fiction of Paizo’s Pathfinder setting. But that’s not the real reason I do this.

As a writer, my imagination is drafted for 6 days a week. I play pretend and tell stories as a part of how I earn my living. Gaming is my brain’s vacation night – it gets to tell stories for no other reason than the simple joy of telling stories. Dungeons and Dragons doesn’t mind that things get a bit clichéd at times. I can engage in the sorts of over-the-top melodrama that I’d never risk on the page. That’s important to me, and I come away from my occasional gaming convention refreshed and ready to dive back into writing all over again.

And that, frankly, is worth its weight in dragon’s gold.