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Archive for the ‘Blog’ Category
Friday, December 17th, 2010
Three weeks in a row. I think I may finally be back in the swing of things with this whole blog posting thing. Of course, now it’s the holiday season, when things promise to be much harder. Regardless, it’s another Friday, and that means it’s time for the glories of Potpourri link-dumps.
- First, as I pointed out, it’s the holiday season. Still not sure what to get your loved ones? How about some awesome Sci-Fi Romance? Impulse Power (featuring moi) is out in Print, just in time for the Feast of Alvis.
- So it turns out Fruit Flies show a biological type of Free Will (as opposed to philosophical Free Will, or Freewill off Rush’s seminal album Permanent Waves). Given identical sets of stimuli they tend to respond in predictable, but different, patterns.
- Pregnancy blog Pregnant Chicken did an entry on Awkward pregnancy photos – it’s… awkward actually sums it up pretty well. Let us say that the WTF is fast and furious. (Warning – one artsy NSFW photo at the bottom of the page)
- (With thanks to writing partner C.A. Young) I learned this week that, once again, the Glastonbury Thorn has been vandalized. People who do this sort of thing sadden me beyond words.
- While speaking to epic legends, the first real trailer for Thor is out. I’m guardedly optimistic about this one. Certainly, if you want to capture the Shakespearean melodrama of the old Thor comics, you could get a worse director than Brannagh. And certainly, our norse hero looks suitably impressive in the armor. And out. Rowr.
Tags: Hearts and Minds, Impulse Power, nerdPride, Potpourri, Rush, Samhain, SF Romance, Some things shouldn't be photographed 2 Comments »
Wednesday, December 15th, 2010
Yes, it’s two game posts in a row. My knitting isn’t going well, so you all have to suffer the consequences. Besides, I realized when I mentioned Shock last week, that many people may not have heard of it (or indeed most, as like most Indie RPGs it has far too small an audience compared to the big dogs). This is my attempt to hopefully let even one more person know this exceptional game is out there.
Superlatives actually fail. I say things like exceptional or best or incredible far too often around here, and that weakens their sting. If I ever meant the words before, I mean them here – Shock: Social Science Fiction is the hands-down best SF rpg ever written. The reason why is simple – most SF games concentrate on the bang-zoom factor, the spaceships and laser guns and everything else. Shock turns that on its head by concentrating on the social issues the technology brings. Players choose a single “Shock” – the big SF thing that makes the world most different from now – and then each proposes an issue (often ripped from the headlines or science section of the paper) to be one of the issues explored in the game.
For example, if Ridley Scott’s Blade Runner were a Shock game, the Shock would likely be “Near-/Super- Human Replicants” while the issues might be “Nature of Humanity,” “Slavery” and “Fallibility/malleability of memory”.
Each player creates three characters , their primary character, and two minor characters (the ally of one player and the antagonist of another). Further, each of the primary characters is tied to a specific issue (so Roy Batty might be tied to “Nature of Humanity” or “Slavery” for example) guaranteeing that the issues get explored in that character’s scenes.
If it sounds like heady stuff, it is. I’ve never played a happy game of Shock, but I have also never played a game of Shock that wasn’t thought provoking and insightful. It plays like the greatest SF stories read, filled with fallible characters stumbling towards their own personal redemptions, against a backdrop that reflects their struggles rather than feeling divorced from it. If you are interested in a different RPG experience than the mainstream, I cannot recommend it enough.
PS – in pulling up the link for this, I learned that Shock: Human Contact has passed its Kickstarter goal and will be out in February. Suffice to say, I’ve already got mine ordered.
Tags: Best RPG Ever, gaming, Indie Press, obsession, Social SF No Comments »
Monday, December 13th, 2010
I love cyberpunk, and near-future sci-fi of all stripes for that matter. I’ve been writing a bit of that, lately, and in so doing I began to think about how much the world has changed since William Gibson first coined the phrase cyberspace.
Time was, cyberpunk tended to confine itself to the pacific rim nations – Japan, California, and the ever-popular Seattle. With the exception of George Alec Effinger’s brilliant Marîd Audran series (set in the Middle East) cyberpunk showed a decidedly Western view of the way things were headed. It was the 90s, the dot-com bubble hadn’t burst and the future was heading towards us full throttle.
Now the Naughties, or the Nothings, or whatever we want to call the first decade of the 21st century are coming to a close, and the prospective for the world and the future is significantly different. America’s technological edge is waning, and other countries are nipping at our heels. It makes the cyberpunk of our past seem quaint and antiquated.
Cyberpunk is growing to meet this changing world, however. For example, Ian McDonald’s River of Gods – set in India on the hundredth anniversary of its statehood. In addition to showing a future of decidedly non-western bent, it does much with the changing sexual topography of the world and with increasing tensions between religions.
When working on my current story, I needed to come up with a setting that recognized both the changing current world and reasonable future. Rather than India, I’ve picked out the glittering jewels of the UAE. Overflowing with wealth and with a significant class dichotomy between the Emiratis and the migrant workers who live there – it is a playground for the glitterati and is easy to transform into what I hope makes for compelling and believable cyberpunk.
Tags: Cyberpunk, Sci-Fi Now, SF Romance, writing 2 Comments »
Friday, December 10th, 2010
It’s another week, another linkdump of random awesomeness. I’ve seen plenty to keep me scared this week, and that’s no lie. But I’ve also seen some awesome, for which I am partly responsible. *grin* I’ve decided to share both.
- If somehow you’ve missed it, this week saw the print release of Impulse Power. If you like your SF with a healthy dash of Romance, this is the collection for you, it features Nathalie Gray’s Metal Reign, Robert Appleton’s The Mythmakers and of course my own Hearts and Minds. Go get a dead tree version for your shelf! http://samhainpublishing.com/print/impulse-power-print
- While we’re talking Space Opera – it’s the holiday season, and what better way to show your geekly spirit than with a few Star Wars Paper Snowflakes: http://dancell.cwahi.net/star-wars-paper-snowflakes.html
- My Writing Partner recently sent me a link to Saya in Underworld, a translation site for dark and horrific stories from Japan. The author also has a love for cursed videos, though I’m not foolish enough to have watched any of them. If you’re braver thanI, go check out http://sayainunderworld.blogspot.com/
- Finally, nothing chills the heart like the end of an Empire, especially when the Empire is your own. For fascinating and all-too-easy-to-believe discussion on the Fall of America as a global power, check out http://www.energybulletin.net/stories/2010-12-06/taking-down-america
- I lied – I’ve come back to add another link this morning, after reading it swelled my heart with pride, and made me proud to be a dyed-in-the-wool Star Wars Geek: http://www.cnn.com/2010/LIVING/12/09/katie.starwars.geek/ May the Force be with you, Katie.
Tags: Hearts and Minds, Holiday Havoc, Nightmares of Mine, Proud to be Geek, Samhain, SF Romance, Star Wars No Comments »
Wednesday, December 8th, 2010
So I am a lucky nerd, or so I’m told, and have had occasion to balance not one but two game nights in my monthly schedule. Sure it’s not the heyday of college, but when you’re a band of professionals old enough to know better, well, it’s a goodly amount. Regardless, the important point is that in addition to my Dark Sun game (currently on hiatus for the holidays) I am also playing in a second group that has recently started up Diaspora.
Diaspora, for those not in the know, is a Hard(-ish) SF game using the Fate system. Players represent people from a collection of systems linked together, but otherwise separate from the rest of the broad spectrum of humanity, which goes through phases of growth and collapse. It does a lot of things right, and gives an opportunity to make some great SF along the way (Not Shock-level great, but that’s a different review).
One of the things I like most is the way it handles world and character building. All the players are involved in creating the systems, and finding linkages between them that explain their sometimes unusual connections. Character development requires you to create ties to the characters around you, with each character playing a pivotal role in another character’s moment of crisis. In all, it’s a compelling game, with a lot to offer for folks who like independent games or science fiction. Set up takes a long time, but the investment in the setting makes it rewarding and worthwhile.
Tags: Diaspora, Fate, gaming, Indie Press No Comments »
Monday, December 6th, 2010
So, it’s been a little secret around here of late, and something I’ve hinted at in a few of my posts but I’ve been having trouble writing lately. This isn’t a cry for help or pity, merely a statement of fact. I know who’s fault it is that I’ve not been writing, and while I don’t like it I can certainly justify it. There’s been a ton of upheaval in the house lately, including the death of someone dear to me, and the chaos has left me floundering for a way back into my writing.
But sorry-feeling time is over. Writers write, as the adage goes, and if I am still serious about writing (I am) then I need to be doing that very thing. This is why I give so much thanks for my spouse and my writing partners, because without them, it would be nigh impossible to climb back on the wagon once more. They are the gadfly and badger that keeps me bent over the keyboard and pushes me to keep going. I don’t believe in Writer’s Block, but I understand that sometimes it’s tough to make the monkey mind sit up and behave. Writing is work, and I’ve always considered it such. A necessary work, mind you, as without it all these stories build up in my brain until my head exploded. That would leave a mess, and regardless of the look of my office at the moment, messes are not conducive to well-being.
So this is my public promise / comment – I’m back on the wagon. I’ve been reviewing my manuscript, and I figured out how to patch the holes in it that have been vexing me. Soon, I’ll even be making forward progress again. I have ideas for a half-dozen stories clamoring for my attention in the back of my head, so hopefully 2011 will look a little shinier than the last half of 2010 did.
Tags: Getting on with it, Writer's Block, writing No Comments »
Friday, December 3rd, 2010
It’s been too long since a potpourri linkdump has graced these pages, and (in the words of Inspector Kemp) “I tink is jest about time zat ve had vone!” Enjoy with a sweet muscatel and a some crackers, I’ve brought the cheese with abandon:
- With the success of The Walking Dead on AMC, and a great feast occurring in the recent past, I thought it only appropriate to link to an important chart to remember in case of the apocalypse: http://farm5.static.flickr.com/4064/4516185869_0b46a8a016_b.jpg
- I have only recently discovered this concert footage of Hatsune Miku. As a fan of J-Pop in general and Idol singers specifically, the concept of a completely artificial singer performing live reminds me once again that we are living in the future. (Yes, I know she’s been around a few years, but I’d only just seen this.) http://www.youtube.com/watch?v=b2egumdBwsg
- On the topic of things I’ve only recently learned about – the Ghost Bikes. These memorials to cyclists killed by automobile drivers started in St. Louis and have begun showing up all over the world. http://ghostbikes.org keeps a database of them.
Tags: people--it's what's for dinner, Potpourri, the future is now No Comments »
Wednesday, December 1st, 2010
In the wake of the upheavals the last month has given me, I would have expected more progress being made on my knitting, rather than less. Unfortunately, no such progress was made. Instead I have watched a lot of television (mostly old movies on Turner Classics and Ice Hockey) and did precious little stitching.
As a result, the Clapotis still sits on my needles, though it is at least in its final stages. Once completed, I’ll be certain to post a picture of it. It’s begun moving forward now, as things slowly fall back onto their prescribed tracks, and I am chugging along towards completion (albeit later than I had ever intended.
I haven’t let my lack of progress stop me from thinking about what I’ll be working on next, however. Likely, there will be a pair of socks in my future, as I can work on those without a lot of counting or brainpower on my part. Though I admit, for a year I’ve had a lovely bit of yarn that would be just perfect for the Venus de Merino. Everyone needs a little knit Goddess figure to keep the hearth happy and safe. With luck, the dark part of the year will see faster work for the old hands.
Tags: Archaeology, Knitter Pride, knitting, obsession No Comments »
Monday, November 29th, 2010
I’m going to be predictable for a bit, and write a short set of thank yous, as appropriate for the season. I know, it’s sappy and sentimental, but I get like that from time to time (especially as the nights get long.) We’ll try not to let such things happen too often.
First, like everyone would expect, I am thankful for my family. Without the support of my spouse, and the unconditional love of my dogs (not to mention their skill at keeping my feet warm in the office), this would be a harder row to hoe than it already is. As part of the family, I would like to thank my local writing partner – he’s been a gadfly the last few weeks, exactly when I’ve needed him the most. I’ve been a bit slack in the face of unexpected upheavals and excessive craziness. While my long-distance fellows are wonderful, sometimes having a guy on your doorstep every week challenging me to sprints is a great motivator.
I’m also thankful to Samhain Publishing and my editor Sasha – they’ve done right by me in a serious way the past year. I am thrilled and flattered to be one of their authors, and couldn’t be happier with the work they’ve done on my behalf. As an aside, anthologies make great presents, and Impulse Power (which includes my novella Hearts and Minds) will be available December 7th! Buy early and buy often.
Promotional blurb aside, I am also thankful for my friends both writerly and non. You’ve always been there for me, even though I have stubbornly refused to lean on you as much as you have offered. You are dear to me as any kin. Thank you all. If I’ve learned anything this year, it’s that there’s never enough time to hug the people whom you care about, and if there’s a motto for me to live by in the coming year, it’ll be to keep all of my friends closer to me than I have.
I’ve got so much more to thank, and could list people who have made the past year easier on me and helped make me the person I am. Still, I promised I’d keep this short, and that’s what I intend to do. If I missed you, it’s my failing not yours. Let me unfairly lump you all together in a single “Thanks”
Tags: A little help from my friends, Holiday Havoc, Samhain, writing No Comments »
Monday, November 1st, 2010
It’s just after Halloween, actually it’s All Souls Day, which makes this post especially appropriate. As a person who writes for a living, normally words come easy to me (at least in print – like most writer’s I’m not always the best conversationalist). Even so, I recently had to struggle through the hardest set of words I’ve ever had to write.
I had the honor of being asked to write an obituary for a dear friend who had died suddenly and unexpectedly. Working through a person’s life in a page, giving an impression for those who have never met him or her is an art I’ve never practiced before, and I won’t lie and say it wasn’t a struggle. Where I can normally write 200 words without blinking, it took me the better part of a day to finish the obituary.
All the same, it gave me an enormous sense of closure to be able to put those words together – not that I don’t grieve, of course I do – but this simple act helped me to accept our loss as real, and to begin the long road towards healing.
Tags: things I hate, writing 1 Comment »
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